by A.J. Coltrane
GNOIF #13 Recap — Sticks And Stones And GNOIF (Building Themes)
Games That Got Played: Castle Panic, Catan – Starship, Citadels, Dominion, Galaxy Trucker, Gardens of Alhambra, Magic the Gathering, Rampage, Seven Wonders.
Games That Didn’t Get Played: Agricola, Carcassonne, Catan – Settlers, Infernal Contraption, Power Grid, Stone Age, Ticket to Ride – Europe.
Three of the games that got “big play” were brought by guests. I especially liked the idea of Castle Panic — it’s a fairly simple board game implementation of a cooperative tower defense-style game. We narrowly won once, and narrowly lost once. I’m of the suspicion that repeated plays may show that luck is too much of a factor, but we had fun with it.
I think that Galaxy Trucker could be addictive. We’ve played it on non-GNOIF nights and I really enjoy the ship-building element to the game. Last night I was otherwise occupied with Castle Panic. Ideally I could have played both at the same time.
For a night of building themes it wound up featuring plenty of chaos and destruction. Good times!