GNOIF: Building A Better Tomorrow — The Recap

by A.J. Coltrane

GNOIF #9 recap — Building A Better Tomorrow (Building themes and Future themes)

092113 gnoif

Games That Got Played:  Agricola, Dominion, Guillotine, Rocketville, Stone Age, Ticket to Ride – Europe

Games That Didn’t Get Played:  Carcassonne – The Castle, Settlers of Catan, Citadels, Eco Fluxx, Gardens of Alhambra, King of the Elves, Ticket to Ride Card Game

We’ve gotten to the point now that people show up, grab a game, and get started with little or no help from the hosts. This time that game was Rocketville, which has been played every time we’ve offered it lately. Three experienced players taught a fourth how to play. The table then transitioned over to Guillotine.

While that was going on the Dominion and Agricola games got started. Always have a *lot* of children when you play Agricola! It seems like the first player to produce offspring has a big advantage. The “breeder” won the game of Agricola handily. That table then evolved into a big game of Ticket To Ride Europe. The winner wasn’t the player with the longest train, which seems to me to be the key to victory. Not this time though.

I’ve been playing Card Hunter lately, and it’s put me in a CCG frame of mind. Dominion is a good fix with real cards and deckbuilding. I did well the first game, then got trounced in the second. I think we got in five or six games total, and they were all different despite using the same basic cards.

Good times! Thanks to everyone who played!

 

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